ĒRGLE, Daiga. AirBaltic Case Based Analysis of Potential for Improving Employee Engagement Levels in Latvia through Gamification. Economics and Business, Riga, Latvia, v. 28, n. 1, p. 45–51, 2016. DOI: 10.1515/eb-2016-0007. Disponível em: https://eb-journals.rtu.lv/eb/article/view/eb-2016-0007.. Acesso em: 7 mar. 2026.